Design of several rooms in the game's level
Back to Projects

Top Down Roguelite Game

May 2022

Tags

    C#UnityGame

About

A rogue-lite mobile game created as part of a 72-hour event for the non-profit organization Bernie and Murcer. The game was created using Unity with C# scripting. The player has to move through various rooms, avoid obstacles, defeat enemies, and collect items. During the event, over 20 people worked on the game, including artists, programmers, and designers. I helped create the game's inventory system, add item effects, design rooms, and improve the player's shooting mechanics.

Images

Design of several rooms in the game's levelFirst iteration of the game's inventory systemGIF showing the inventory system in actionGIF showing the player moving through the level