
A clone of the classic Minesweeper game. The game was made using C++ with the Simple and Fast Multimedia Library (SFML), a simple C++ library with basic graphics capabilities. The objective of the game is to uncover all the tiles on the board that do not contain mines. If the player uncovers a mine, the game is over. If a tile has no surrounding mines, the surrounding tiles are automatically uncovered. Tiles that have surrounding mines will display a number, indicating the number of mines. The player can also flag tiles that they think have mines. The game also has several debugging features such as test boards, an option to view all mines, and a config file to adjust the game's difficulty.




